Since some people might say this takes away the survival part away, why not just implement these mobs in the "mining/resource world" that was suggestedHow exactly does this take away the survival part? You still have to survive, it's just some of the mobs will be stronger, lol.
These kind of plugin usually exist within rpg servers, no clue if the mobs spawn naturally in the darkness like regular mobs
Who said this was going to be implemented in main world? We might have our own plans for it.
Who said this was going to be implemented in main world? We might have our own plans for it.
I'm listening, tell me more.
Who said this was going to be implemented in main world? We might have our own plans for it.