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Author Topic: Floyd_Roberts  (Read 4625 times)

Yeoldedogg

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Floyd_Roberts
« on: December 15, 2013, 08:01:09 PM »
Player was accepted into town.  After explaining town rules to him and a few other things.  He started going around griefing.  Distroyed blocks to other buildings owned by other players.  He also after being told not to and to stop, killed every iron golem inside the town.  Attempted to kill town members as well.

Player is KOS to any Havocville Resident.

The buildings griefed are the ones with plots for sale awaiting Mateo and walter_wolf to purchase.

Also he griefed a majority of the Farm outside the Castle Wall. killed off over 200+ crops without replanting.

Once I kicked him from the town he laughed at me, said Muhahhaha and then logged.
« Last Edit: December 15, 2013, 08:31:14 PM by Yeoldedogg »

Migas

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Re: Floyd_Roberts
« Reply #1 on: December 15, 2013, 08:29:07 PM »
But in the future... Town members who grief their own town will not be punished. If you do not want them to grief an area they should not have perms to do so

Sorry but that is your responsibility since you let him inside your town. If you don't trust anyone, don't add them to town
Dedication is a key factor to reach your goals.

Yeoldedogg

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Re: Floyd_Roberts
« Reply #2 on: December 15, 2013, 08:42:38 PM »
See, this is one thing that bothers me as not only a new person to MC but to towny as well.

Towny is about making Towns/Nations/Villages and what not.  In order to grow...you have to add people to the town.

But anyone can be added an grief and not be punished...thats a little odd.  Yet, a person not in the town can come along...grief and be punished swiftly.

We as Mayors can't jail or punish our town/village/nation members...so whats the point then?

Rule #1 states:

1. NO Greifing:

Migas

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Re: Floyd_Roberts
« Reply #3 on: December 15, 2013, 09:04:34 PM »

We as Mayors can't jail or punish our town/village/nation members...so whats the point then?


You can kick them if they grief.
Dedication is a key factor to reach your goals.

Yeoldedogg

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Re: Floyd_Roberts
« Reply #4 on: December 15, 2013, 09:15:31 PM »
For some reason half my post was not there?  Ill repost it one sec:

See, this is one thing that bothers me as not only a new person to MC but to towny as well.

Towny is about making Towns/Nations/Villages and what not.  In order to grow...you have to add people to the town.

But anyone can be added an grief and not be punished...thats a little odd.  Yet, a person not in the town can come along...grief and be punished swiftly.

We as Mayors can't jail or punish our town/village/nation members...so whats the point then?

Rule #1 states:

1. NO Greifing:
 a. Removing other players blocks.
 b. Being a pain.
 c. Needlessly destroying the landscape.
 d. Adding on to someone elses buildings.

He removed blocks, he was a pain, needlessly destroyed 1/2 a farm (without replanting) and removed and added to someones building.

But rule 1 doesn't cover Town Residence?  So would it be considered griefing if I purposly left my town...joined another nation/town/village, distroyed the entire property, leveled all their fields and then left that town and rejoined Havocville?  By my understanding at this point it would be considered fair game.  As I would have been a member of that town, and free from Rule #1 in that case.  Basically, Only non-Town Residence are completely covered by Rule 1.

The farm distroyed wasn't Town property, nor our Castle wall, nor the walkway out front leading to a hugh bridge.  Those areas should be covered under the "Landscape"and building claus.  As they are not owned/claimed land...Just buildings surrounding the town.

I'm finding it hard to find the line between protected griefing and griefing.  As I cant report grief, unless its someone outside of the town doing the griefing?

What be the point of growing a Town, or even starting one, if the rules wont apply?  Currently, that gives an unfair advantage to anyone NOT in a town.  Though they have a better chance of getting griefed, but that will get rolled back easily.

Yeoldedogg

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Re: Floyd_Roberts
« Reply #5 on: December 15, 2013, 09:17:26 PM »
To your reply:

Kick them, that does a lot.  No punishment, they can then freely move to another town then continue harassing others and griefing.

I mean, if this is the stance taken for the first rule...what say you on challenges to the rest?

Richgotya

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Re: Floyd_Roberts
« Reply #6 on: December 16, 2013, 01:13:27 AM »
if you have your town set to ANY one can destroyed isnt that the same as giving them permission ? towny is versatile with perms for a reason u can remove outsiders from touching your town even members if u wish?

i may have missed the point.. its like if ur building a house with a friend and one day he decides he wishs to alter it with out asking should we punish him? if they are in or not in your town and you have there perms enabled i see that as you allowing them to do as u wish - if they are actualy destroying stuff not claimed how ever this would be a different issue get back to me on the issue i havent been around much but i will get my ass on if needed >_>

i dont know whats been going on but any griefing will lead to punishment.

migas' may have not fully read your complaint or maybe missread
« Last Edit: December 16, 2013, 01:15:29 AM by Richgotya »

Migas

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Re: Floyd_Roberts
« Reply #7 on: December 16, 2013, 02:35:56 AM »
Player was accepted into town.  After explaining town rules to him and a few other things.  He started going around griefing.  Distroyed blocks to other buildings owned by other players.  He also after being told not to and to stop, killed every iron golem inside the town.  Attempted to kill town members as well.

Player is KOS to any Havocville Resident.

When I first commented, there was only this written -.- ... And same for the 2nd message that was not talking about that farm either... so I didn't know about it whenever I commented.

Since the farm is outside the town and it's on wilderness, of course he should be punished then.

But stuff inside town is mayor's responsibility because the mayor can decide whether or not to give their residents permissions to build/destroy in town... and also can kick them if they don't follow rules.
Dedication is a key factor to reach your goals.

Yeoldedogg

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Re: Floyd_Roberts
« Reply #8 on: December 16, 2013, 05:49:18 PM »
Correct gents.  Due to issues with the current state of towny and limitations to plots per res and limitations on perms.  We have chosen to keep it fair with the Defensive perimeter in times of war and not claim these lands.  Also to keep them within the lines of griefing stated.  Now plots inside the Castle walls have been switched to everything off unless being used for builds, spawners or fire effects (Min burnable structures, any grief in this line is accepted on my part and 4x the rebuild cost has been secured threw town and personal funding).

I've made every attempt to keep a balance between being fair to other players, for times of war and minimalism in town. 

The areas griefed where outside town limitations (Farm)(Landscape) and within town (Goloms) (No perm to be set to protect). 

Now I've designed this town in mind of others, so we secured enough funding between havoc and I to cover just about every type of spawner needed, ie Horse, cow, chicken, sheep, pig, dog, cat, golom, 55+Skelly, 30+ Cave Spider, Golom, etc. 

So anything killed inside the town can be recovered fast and effectively.  Goloms at this point with villagers is self sustaining (population has reached 15 villagers).  So any griefing in this line can be self corrected without Administration needing to step in.

I understand the Rules as pertaining to Mayors and residence, I've taken the time to re-read those just in case I've missed my place here.

But I digress, damage was little to minimal due to fast response times ( And finally getting most of the commands down to an art!).

I'll make an attempt to fix small griefs and talk with the griefers.  I'll try to only report major griefings...to save administrations head ache.

Have fun, happy holidays and if your a pimp...ho ho ho,
Yeoldedogg
 

Fedgar_Lurch

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Re: Floyd_Roberts
« Reply #9 on: December 17, 2013, 02:01:09 AM »
The line is thus:

If you are in a town it is NOT griefing if:
1. You destroy crops if they are in town plots
2. You kill animals/mobs if they are in town plots
3. You destroy blocks in town plots
4. You add blocks in town plots.

The reason for this is because towny is about cooperation and protection. We (Admins) cannot determine fairly whether someone in a town was allowed to destroy those crops/blocks/animals. It would be one players word against anothers.

If you do not want players to destroy things. DO NOT GIVE THEM ACCESS. Seems like a simple enough prospect correct? Give them access to the plots you want them to build on.

Some people want to have communal farms and mines and the like. To that I say you are taking quite a risk. As has been stated before, there is no way for us to reasonably determine whether it was allowed or not.

If you are in a town it is griefing if:
1, You break blocks that someone else built in the wilderness.
2, You destroy crops that are not yours in the wilderness (even if you replace them)
3, You break or add blocks to access areas inside a fence or wall that is outside of a town.

If you are NOT part of a town, The general rule of if its not yours... don't touch it!
« Last Edit: December 17, 2013, 09:45:03 PM by Fedgar_Lurch »
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