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Author Topic: ArmorStatusHUD, DirectionHUD, and StatusEffectHUD  (Read 3957 times)

Teddybear

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ArmorStatusHUD, DirectionHUD, and StatusEffectHUD
« on: May 20, 2014, 05:25:36 AM »
Name of the mod: BSPKRS' MODS (ARMORSTATUSHUD, DIRECTIONHUD, STATUSEFFECTHUD)

Url about it (www.minecraftforum.net): www.minecraftforum.net/topic/1114612-172-bspkrs-mods-armorstatushud-directionhud-statuseffecthud/

Why do you think it should be allowed:Another group of great mods that dont effect gameplay, they add huds the the game.  Please read all of the instructions on how to add. you will need to add BSPKR'S Core to add any
« Last Edit: May 20, 2014, 07:00:19 AM by Teddybear »

Richgotya

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Re: BSPKRS' MODS (ARMORSTATUSHUD, DIRECTIONHUD, STATUSEFFECTHUD)
« Reply #1 on: May 20, 2014, 07:55:27 PM »
we will not support these mods

this being said we also will not punish for using so feel free to use these as there all basicly gui's in game and every thing they offer can be on the default debug screan within MC it self

RNTenant

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Mod usage permission request: ArmorStatusHUD; StatusEffectHUD
« Reply #2 on: June 16, 2015, 09:31:53 PM »
   Greetings SentinelCraft moderators and administrators. This is SuperSonic14045 speaking. In this topic I would like to ask for permission to use the aforementioned mods: ArmorStatusHUD and StatusEffectHUD.

   Allow me to explain the mods:
       - ArmorStatusHUD allows one to check the durability value of any and all armor pieces one is wearing without the requirement to access one's inventory, along with the durability of the tool one's currently wielding;
       - StatusEffectHUD allows one to check any and all effects, be them buffs or debuffs, that are currently active, along with their duration, yet again without the necessity of opening one's inventory.

   I am yet to use these mods. In the event that I explained them wrong, my apologies.
   More information about the mods can be found here.


   Thank you for your time.

Migas

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Re: Mod usage permission request: ArmorStatusHUD; StatusEffectHUD
« Reply #3 on: June 16, 2015, 09:47:31 PM »
I have merged this with a topic that has the answer to your question.
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