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Author Topic: New Quest Area Help  (Read 5762 times)

FatherTimeKeeper

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New Quest Area Help
« on: June 14, 2014, 11:59:12 AM »
Ok so i am hearing allot in the chat from players about "being bored" so iv decided to add a new "search for loot" spot to Nos Astra's growing player fun area, not quite mob arena but with a more rpg ish twist.

  It will be a multilayer maze / dungeon that you can explore single or with friends, through to find loot, with mobs, traps, etc and should generally a good time. this area will be opened once in a while when the loot piles up to fill it.

This area will have a rpg ish under tone and the mazes can and will be reconfigured from time to time to prevent anyone learning the patterns.

its availability will also be determined by its popularity.

It can and may include items that range from Junk, to just Funny named custom items.

So here's where you the people of sentinel craft come in, sense the players of sentinel craft will be playing here i wanted a little feed back from all of you, above are 5 options, and i would like y'all to pick two. one from each category below.

First, which sounds better, Quest Temple, OR Quest Dungeon.

And Second, Do you prefer to find , Lots and lots of low quality loot, some low quality loot and something decently good at the end, or Just One big payout at the end. prizes will not be insanely huge but should justify the work required in which to get them.

Note. the loot style that is chosen will also determine the difficulty of the mazes. as well as how many layers there are, currently im planning to set it up with 3 layers. but i believe i can go as many as 15. mob spawners of course will be chosen based on difficulty and loot request as well.

Feel free to add Constructive comments Below,
« Last Edit: June 14, 2014, 12:00:57 PM by TheTimeKeeper »

Jesus

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Re: New Quest Area Help
« Reply #1 on: June 14, 2014, 12:06:40 PM »
I choose Quest Temple as the name since it kinda sounds "holy" yet adventurous and dungeon just sounds.. dark and menacing ;p.
But for the 2nd vote i didn't pick anything because i find that it would really depend on how many layers there are and on how each layer is designed (So how hard it'll eventually become) in order to choose between either "low quality at the start & decent at the end" or just 1 big pay out..
« Last Edit: June 14, 2014, 12:16:39 PM by Jesus »

Debu

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Re: New Quest Area Help
« Reply #2 on: June 14, 2014, 12:49:24 PM »
I would like the name to be Temple Quest, and I would rather like to help you out with the building / loot, than play xD. Add boobie traps such as a TNT dispenser, Fall To Your Doom and stuff :D

I may be able to make a random maze generator with redstone :3
« Last Edit: June 14, 2014, 12:51:06 PM by Debu »
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Migas

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Re: New Quest Area Help
« Reply #3 on: June 14, 2014, 04:17:18 PM »
From what i've seen in-game, this is going to be a nice add on your town Time! Good luck with it!
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Debu

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Re: New Quest Area Help
« Reply #4 on: June 14, 2014, 04:21:25 PM »
Lol time and I came up with soo many frieking traps lol I cant stop laughing when I picture metheo going through it, especially the trapdoor one xD
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FatherTimeKeeper

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Re: New Quest Area Help
« Reply #5 on: June 14, 2014, 04:40:45 PM »
oh man, yeah debu's right some of the stuff that we built, the arenas getting a re design. lol

Meteora

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Re: New Quest Area Help
« Reply #6 on: June 14, 2014, 06:42:44 PM »
how about a hole which leads to a chamber with a debo. you'll be spammed and stupidified to death
Hear my howl, feel my steel,
My objection is clear, My objective - near,
To take your crown, to burn your place,
There's no room for you in my palace

FatherTimeKeeper

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Re: New Quest Area Help
« Reply #7 on: June 15, 2014, 12:03:35 PM »
lol.

  Debu, the ultimate boss battle. XD

  All damage reduced by %50, just cause.
  insults give you a negitive defence buff.
  and his "Peace" attack. does an extra %150 damage

Debu

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Re: New Quest Area Help
« Reply #8 on: June 15, 2014, 01:00:01 PM »
May [Peace] Be Every With You Meth,

▒▒▒▒▒████████▒▒▒▒▒
▒▒▒███▒▒██▒▒███▒▒▒
▒▒██▒▒▒▒██▒▒▒▒██▒▒
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▒▒▒███▒▒██▒▒███▒▒▒
▒▒▒▒▒████████▒▒▒▒▒
--Debu
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The statement above is false.

FatherTimeKeeper

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Re: New Quest Area Help
« Reply #9 on: June 15, 2014, 03:04:49 PM »
May [Peace] Be Every With You Meth,

▒▒▒▒▒████████▒▒▒▒▒
▒▒▒███▒▒██▒▒███▒▒▒
▒▒██▒▒▒▒██▒▒▒▒██▒▒
▒██▒▒▒▒▒██▒▒▒▒▒██▒
▒██▒▒▒▒████▒▒▒▒██▒
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▒▒▒███▒▒██▒▒███▒▒▒
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 Love it XD

Meteora

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Re: New Quest Area Help
« Reply #10 on: June 15, 2014, 03:25:52 PM »
may your blood forever stain on my sword
Hear my howl, feel my steel,
My objection is clear, My objective - near,
To take your crown, to burn your place,
There's no room for you in my palace

Debu

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Re: New Quest Area Help
« Reply #11 on: June 15, 2014, 03:29:09 PM »
My valuable blood's stain is what will make your sword valuable. Have fun :D
--Debu
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Meteora

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Re: New Quest Area Help
« Reply #12 on: June 15, 2014, 05:30:36 PM »
it'll make my sword corrode because of the high concentration of spam and stupidity
Hear my howl, feel my steel,
My objection is clear, My objective - near,
To take your crown, to burn your place,
There's no room for you in my palace

FatherTimeKeeper

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Re: New Quest Area Help
« Reply #13 on: June 15, 2014, 05:37:32 PM »
it'll make my sword corrode because of the high concentration of spam and stupidity

  Yeah but then itll have that killer poison attack buff on it.

Debu

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Re: New Quest Area Help
« Reply #14 on: June 15, 2014, 05:52:45 PM »
Debu-er 3x more dangerous than the Wither effect.
--Debu
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