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SentinelCraft Legacy Forum 2013 - 2022
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JukeLoop
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Topic: JukeLoop (Read 2675 times)
MacLeezy
King of Dragonsreach
Senior Member
Member
Posts: 339
JukeLoop
«
on:
April 21, 2014, 07:10:02 AM »
Hey I Like the Idea of Having a Jukebox Playing in town that you don't have to replace the disc every 2 minutes. Today I was Walking along my bridge entering town and hearing the music fade in as I Approached town was really awesome so I was Hoping you guys Might consider adding This or A Plugin like it. here is the link:
http://dev.bukkit.org/bukkit-plugins/jukeloop/
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IrParadox
Senior Member
Member
Posts: 65
Re: JukeLoop
«
Reply #1 on:
April 21, 2014, 06:01:59 PM »
Ok, I have to comment on this because I like the idea, but here is the flaw... Lets just say 5 people leave there jukebox on all in the same area.... need I say more. That would be very annoying.
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MacLeezy
King of Dragonsreach
Senior Member
Member
Posts: 339
Re: JukeLoop
«
Reply #2 on:
April 21, 2014, 06:12:17 PM »
Well I guess it Depends... if Residential areas are a decent distance from the town centre the the music will be stretched out enough... but I can see where your going.. But theres lots of things you are able to do on the server but not allowed to. Make that a Rule No Auto Jukeboxes within town without Mayor permission, and it doesn't make jukeboxes auto, but allows use of hoppers and chests with the Jukebox so you can Create a Loop Or Have a Redstone Current or Switch that activates it.... But I guess none of this matters as I Realized now That I'm not so tired... the Latest Files are 1.6 Versions so I'm guessing its not compatible.
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SentinelCraft Legacy Forum 2013 - 2022
»
Server Stuff
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Feature/Plugin Requests
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JukeLoop